Second Life Projects

Inspired by my fellow writer Thorsten Küper aka Kueperpunk Korhonen, I’m active in the 3d Internet world of Second Life for several years now, first as a writer and electronic music performer, now also as an event organizer and a builder of my own projects. Second Life, originally designed by Philip Rosedale after reading Neal Stephenson’s cyberpunk classic Snow Crash and today operated by Linden Lab, is the most advanced and widely used virtual world created so far. Often underestimated as a pure multiuser online game, it has been utilized as a tool for education, research and artistic creation. Renowned artists such as Bryn Oh or legendary French filmmaker Chris Marker have experimented with its possibilities. I’m curently active in SL with one project of my own. Have a look at my homepage for regular updates about new content.

The World Culture Hub

WCH-Ground_001

While working at the international science fiction magazine InterNova – created to present science fiction writing mostly from countries outside of the English-speaking world – I became first interested in contemporary literature from all over the world and then in the artistic and cultural accomplishments of other cultures in general, especially those notoriously neglected by Western-centered mainstream media.

For years I have been playing with the idea of creatíng a central information source about world culture in the web, to be called the Internet World Culture Repository. Part of the concept was  to build kind of a subsidiary of this Repository in Second Life, an event location and museum called the World Culture Hub.

As it happens, the World Culture Hub could be realized first, while the Repository is still in its embryonic stage. The first  World Culture Hub was built in late 2013 on the Kreativdorf sim, a German community of writers, artists and musicians active in Second Life. With several live music events and participations in SL culture festivals, the World Culture Hub 1.0 was well-received. After several relocations and a major rebuild the WCH has now found, I hope, a new permanent home. The reception area is here.

As you will see when visiting the site, the World Culture Hub  combines architectonic styles from various cultures. The idea  behind the World Culture Hub is to be three things in one:

  • An event location for readings, live music, lectures, etc. related to World Culture, always against a stylistically fitting backdrop. If you want, for example, to present fiction by a Japanese writer, consider to do it in the Japanese house in the World Culture Hub.
  • A place for permanent exhibitions about general or specialized  areas of world culture, be it Chinese paintings, Indian music,  Carribean poetry or whatever seems interesting.
  • A library with e-books, essays and other textural information regarding World culture. Here you could contribute your knowledge too.

On the limited space that I can afford for the World Culture Hub it’s not possible to really represent the whole world, so I have selected several main cultural regions of the world to be symbolically represented by sections of the building complex. If the World Culture Hub is accepted and supported, it may be possible one day to move it to an own sim and expand the basic concept. For what the World Culture Hub is now, have a look at the main platform below

WCH-Sitemap

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